Developing a Game on Unity

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Re: Developing a Game on Unity

Postby Prickett » Fri Oct 10, 2014 3:31 am

Please post screen shots when you can. Very excited to hear it's going well!
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Re: Developing a Game on Unity

Postby wolf3167 » Fri Oct 10, 2014 4:39 pm

Dont worry, I will!
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Re: Developing a Game on Unity

Postby TheObsidian » Fri Oct 17, 2014 9:34 pm

Hey as long as there's alchemy and enchanting for a mage like me, I ain't complaining. Good luck on the game! Tracking the forum to see how it develops
"This won't stop your soul from getting ripped out, but at least you'll look good when your corpse hits the ground."
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Re: Developing a Game on Unity

Postby wolf3167 » Fri Oct 17, 2014 10:50 pm

Thanks Obsidian. I haven't implemented any crafting yet, and it's taking EVEN LONGER than my group predicted, given that we are meeting up 2 nights a week to work on it and I normally work on it for a little less than an hour a day. I am enjoying it and am really hoping that it will be fun, if not popular.
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Re: Developing a Game on Unity

Postby TheObsidian » Sat Oct 18, 2014 12:22 am

Good things take time. (Look at The Quest!) but in all seriousness don't get pressured to complete it if there isn't a set deadline. Pacing is good!

Also I love the fact that small groups of 1-4 folks can make great games like this. I dunno. Feels teamworky and calls back to better days of brainstorming, if that makes sense.
"This won't stop your soul from getting ripped out, but at least you'll look good when your corpse hits the ground."
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Re: Developing a Game on Unity

Postby abstractcolors215 » Sat Oct 18, 2014 12:33 am

Yea, game creation takes time, and when the game is finished, we'll be here! I'm interested in this game! :]
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