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Re: Developing a Game on Unity

PostPosted: Fri Oct 10, 2014 3:31 am
by Prickett
Please post screen shots when you can. Very excited to hear it's going well!

Re: Developing a Game on Unity

PostPosted: Fri Oct 10, 2014 4:39 pm
by wolf3167
Dont worry, I will!

Re: Developing a Game on Unity

PostPosted: Fri Oct 17, 2014 9:34 pm
by TheObsidian
Hey as long as there's alchemy and enchanting for a mage like me, I ain't complaining. Good luck on the game! Tracking the forum to see how it develops

Re: Developing a Game on Unity

PostPosted: Fri Oct 17, 2014 10:50 pm
by wolf3167
Thanks Obsidian. I haven't implemented any crafting yet, and it's taking EVEN LONGER than my group predicted, given that we are meeting up 2 nights a week to work on it and I normally work on it for a little less than an hour a day. I am enjoying it and am really hoping that it will be fun, if not popular.

Re: Developing a Game on Unity

PostPosted: Sat Oct 18, 2014 12:22 am
by TheObsidian
Good things take time. (Look at The Quest!) but in all seriousness don't get pressured to complete it if there isn't a set deadline. Pacing is good!

Also I love the fact that small groups of 1-4 folks can make great games like this. I dunno. Feels teamworky and calls back to better days of brainstorming, if that makes sense.

Re: Developing a Game on Unity

PostPosted: Sat Oct 18, 2014 12:33 am
by abstractcolors215
Yea, game creation takes time, and when the game is finished, we'll be here! I'm interested in this game! :]