This forum is for discussing anything related to The Quest editor.
Sun Sep 06, 2020 4:11 am
Hi, I am just starting to use the editor on Steam, and I was wondering if there is a way to place one type of tile across a large area? I want to make the whole map have the floor be a big hole, and then have some platforms, but I don't want to have to do each tile manually. Like can I mass select the whole map and change all of it at once?
Sun Sep 06, 2020 1:37 pm
You can set the default floor for a map area at once. This can be changed at any time.
But otherwise, no, every item must be placed individually.
Sun Sep 06, 2020 11:38 pm
When I go to the set default floor, it is only a list of the floor textures, but won't let me use the other floor options, like hole. Is there a way to do that that I am not seeing?
Tue Sep 08, 2020 7:43 pm
No, it's only for the base floor texture. As said every other object must be placed one by one.
Thu Sep 10, 2020 8:44 am
I have another question - am I able to have something happen after a monster dies without being able to talk to them? I want the player to teleport after killing a monster, but when I click on the monster, the player talks to it instead of attacking (but attacks when clicking the attack button). I don’t want the creature to be able to say anything, like opening the chat box.
Thu Sep 10, 2020 5:24 pm
You must use the "evtdie()" event.
- Code:
if (evtdie()) {
...
}
(This is described in the tutorial/manuals.
)
Fri Sep 11, 2020 3:10 am
Elendil / Redshift wrote:You must use the "evtdie()" event.
- Code:
if (evtdie()) {
...
}
(This is described in the tutorial/manuals.
)
I thought I had that, although now I am not getting the text, but when I have this code in the monster's script, it stops me from being able to actually attack it. It's aggressive, but I can't damage it. When I delete the script, I can attack it again.
This is the script
if (evtdie())
{
player.move("KHTQ_D3");
}
EDIT: I never had the default() at the end, which is in the tutorial, but you didn't post that here. Sorry for the constant questions. I am spending a lot of time learning this editor, and I don't really understand coding language, so I am constantly forgetting things I read.
Fri Sep 11, 2020 1:58 pm
No worries, I just don't really have the time. I try and help but mostly hope other forum users answer the questions.
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