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PostPosted: Wed Aug 11, 2021 2:41 am
by Darxim
One of the things that bothers me in The Quest is that I can't tell what trees I can and can't walk through. A simple fix: Put trees I can walk through to the side of the tile so the line of sight directly ahead of me is not obstructed by them. With that, I'd be walking by trees instead of through them, which would also be easier on the eyes than having a tree sprite smack me in the face.

Re: Trees

PostPosted: Thu Aug 12, 2021 5:16 pm
by Sylon / Redshift
Alright, we'll consider this, thanks! (But the really big old trees and large bushes will always block your way, we need that function in the game.)