Enchanting for additional damage

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Enchanting for additional damage

Postby stbassy » Sun Oct 15, 2017 3:26 am

In the quest classic, i can enchant weapons to add damage.... but in the newer the quest, i dont see that option anymore
Was this removed? Or is it part of an expansion that hasnt been released yet?
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Re: Enchanting for additional damage

Postby Elendil / Redshift » Sun Oct 15, 2017 7:41 am

It was removed because it doesn't do anything (and never did). I presume it was planned, then not implemented.
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Re: Enchanting for additional damage

Postby stbassy » Mon Oct 16, 2017 5:58 am

Really? Lol
My char in quest-classic has a lot of gimped weapons! Haha

But... what abouy weapons that you buy from weapon-shops? A number of thise weapons has + damage (to creature/undead etc)
Do those weapon modifiers work?
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Re: Enchanting for additional damage

Postby Elendil / Redshift » Mon Oct 16, 2017 12:57 pm

Actually no, they don't. But they can be strong enough without those bonuses. (I think that no one caught this problem in testing way back when The Quest was first released shows this. :))
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Re: Enchanting for additional damage

Postby stbassy » Mon Oct 16, 2017 1:48 pm

Omg... crooked shop-keepers!
(There's a "+40 damage to creatures" in Thor's Hammer expansion.)
I have the itch to steal from them. .... blast it, it's not an iption in this game.
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Re: Enchanting for additional damage

Postby Catacomber » Wed Oct 18, 2017 4:08 am

So damage to Creatures and Undeads doesn't work? I didn't know this.
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Re: Enchanting for additional damage

Postby mm6ff8 » Sat Jan 06, 2018 5:33 am

Geez, all the damage enhancing are fake?!
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